Week+2+-+Gamification

=Week 2 - Gamification= //January 16th-22nd, 2012//


 * Overview**

//During week two, we'll be looking at the concept of 'gamification' - what it is, and how it can be applied to language teaching and learning. We'll be looking at using games for Speaking and listening. and you will also have a chance to look at some systems for 'gamifying' your own classroom. Finally hear how a teacher involved her own young learners in the creation of a game in our live session at the end of the week.//




 * Input**
 * Our weekly **synchronous session** is on Sunday 22nd at 16.00 GMT with Ozge Karaoglü talking about her experience of using and making 'Digital Games for Young Learners' . Enter the IATEFL LTSIG Adobe Connect room here. You can prepare for this session by reading Ozge's blog post 'Digital Games by Digital Natives' - this will give you a better idea of what she has managed to achieve with her learners.


 * Activities**
 * Read the article 'Gamification and Language Teaching'


 * Download and read the first of our two special booklets 'Language Teaching with Online Digital Games Part A Speaking and Listening'
 * Think about the 'For discussion' questions below and add your reflections to Week 2's // 'For Discussion' // forum in the Moodle
 * In preparation for and after Ozge's live session, add your comments and questions to the 'Digital Games - Ozge' forum


 * For Discussion**


 * Do you think gamification can be applied to your own teaching context? How would you do it?
 * Could you use any of the systems mentioned in the //Gamification// article?
 * What did you think of the games for Speaking and Listening and the ideas for using them?
 * Can you recommend other games that promote Speaking and Listening in the language classroom?


 * Further Reading**
 * Game Design and Learning (Education Scotland)
 * The Impact of Console Games in the Classroom (Futurelab Report)